AI Insights · Timothy · January 2024
Top 5 Snake Games iOS Performance in New Zealand Q4 2023
Analyzing the performance of the top 5 snake games on iOS in New Zealand during Q4 2023, highlighting trends in downloads, active users, and revenue.
In Q4 2023, the top 5 snake games on iOS in New Zealand showed varied performance in terms of downloads, active users, and revenue. Here's a detailed look at their trends:
slither.io from Lowtech Studios LLC saw a decrease in weekly downloads early in the quarter, dropping from around 1.4K in late September to a low of 145 by the end of November. However, there was a notable recovery with downloads peaking at 985 in the week of December 25. Active users also followed a downward trend initially, falling from 8.5K to 3.6K by early December, but experienced a resurgence to 5.3K in the final week.
Snake.io - Fun Online Snake by Kooapps had relatively stable weekly downloads, hovering around 400-800 throughout the quarter. The highest download count was 848 in the week of December 25. Revenue saw fluctuations, peaking at $85 in the week of November 20. Active users showed a similar pattern, increasing from 2.1K in early December to 3.6K by the end of the month.
Snake Clash! by Supercent, Inc. experienced a modest increase in weekly downloads, starting at 471 in late September and peaking at 468 in mid-December. Revenue saw a significant spike to $133 in the week of December 25. Active users steadily grew from 764 in late September to 891 by the end of the quarter.
Snake Run Race・3D Running Game from Freeplay LLC had a varied download trend, with a low of 3 in late November and a peak of 418 in early October. Revenue was minimal, with a high of $7 in late September. Active users remained relatively stable, averaging around 2K throughout the quarter and ending at 2.3K in the final week.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited saw low download numbers, peaking at 106 in late October. Revenue fluctuated, with a high of $93 in the week of October 23. Active users increased from 442 in late September to a peak of 594 in late October, stabilizing around 500 towards the end of the quarter.
This data is sourced from Sensor Tower, offering deeper insights into the app market.